A downloadable game for Windows

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Open Saber VR is an open source clone of the famous and fabolous game Beat Saber

I started this project by accident and managed to get the main game logic up and running in 3 days.  Thanks to the open source project beatsaver viewer I was able to get the blocks (notes) in sync with the beat!

Now you would maybe ask yourself what is a Beat Saber clone without any music? Yeah, you are right, it's nothing. But I have some vey good answer to this. Because of the great and wide community of the Beat Saber modders and there custom songs, you can use ANY song from their website and it will work in Open Saber VR. So just go to their websites (BeatSaver, BeastSaber) and download any song you want.

At the moment Open Saber VR only supports the notes (beat blocks). Obstacles and mines are not supported but will be added in the future.

If you are interested in helping/contributing to the project (no matter if you are a coding monkey or 3D artist or just have some ideas), feel free to contact me, I will be more than happy to have some help. You can find the complete source code on GitHub, so if you want to contribute, just have a look there.



Thanks to Ben Plays VR to give OpenSaberVR a positive review in his video! Really happy about it, here is the video:

Import songs

Just download any song from BeatSaver or BeastSaber and unzip it to the "OpenSaberVR_data/Playlists" folder. Make sure that each song has its own folder in the "OpenSaberVR_data/Playlists" folder. 

It should look something like that:

           \ _ _ SongFolder1
          |                   |
          |                    \ _ _ info.dat
          |                    \ _ _some.jpg
          |                    \ _ _ hard.dat
          |                    \ _ _ song.egg
           \ _ _ SongFolder2
                               \ _ _ info.dat
                               \ _ _some.jpg
                               \ _ _ hard.dat
                               \ _ _ normal.dat
                               \ _ _ expert.dat
                               \ _ _ song.egg

After that run Open Saber VR and the song should be displayed in the menu.


If you know how to play Beat Saber then you are good to go. If not then it's really simple to play, just cut the notes (beat blocks) at the side where the glow bar is with the saber in the same color. The blue saber is the right hand, the red saber is the left hand. The notes will be only sliced if you hit with the correct saber on the correct side. Otherwise the block will just went through.

There is no energy or anything right now, so you can't "loose" a game , the song will play until the end. Also there are no points right now, only some fun with the music.

After the song finished, just wait for 5 seconds and you will be pushed back to the main menu where you can select another song.


  • fully support for the songs from BeastSaber and BeatSaver
  • fully free and open source
  • source code available on GitHub


  • Only HTC VIVE is tested, but it should also run on a Oculus Rift or Windows Mixed Reality Headset with SteamVR. If you have one of these, let me know if it works.
  • This is an early development version, so expect some bugs 

Feedback is welcome 

Feedback is very welcome. If you have questions or ideas, then just leave a comment. If you like the game leave a comment and if you want you can support me via the donation possibility on itch.io.

Please report any issues you have in the discussion board and don't rate the game just because of the issue.

Source code

You can find the complete source code on GitHub. Feel free to use it in your project or contribute to this project.



About me and my games

As you may have noticed, I have released a bunch of games and will release more games over time. I really love to play around with VR technology and I really love to try different things with it, that's the reason for all my games. 

They are all small little games, especially made for trying different stuff in VR. But that doesn't mean that they are just demos, I will try to roundup the game experience in each game completely, so that you (the gamer) will have a good game experience for a short time in a small but functional game.

That's also the reason why the genres are so wide spreaded and not specific to one. 

I also try to release the main game logic of each game as open source on my github repo if it does make sense. That will not include the graphic assets if they are not free. All free assets will be included, the non-free ones I have to remove because of legal stuff.


If you want to support me then please make any donation via PayPal or donate here on itch.io


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Click download now to get access to the following files:

OpenSaberVR v0.1.1 (development snapshot) 21 MB

Development log